# Q. What is this file?
# A. This file contains options which allow you to configure your multiworld experience while allowing
#    others to play how they want as well.
#
# Q. How do I use it?
# A. The options in this file are weighted. This means the higher number you assign to a value, the
#    more chances you have for that option to be chosen. For example, an option like this:
#
#    map_shuffle:
#      on: 5
#      off: 15
#
#    Means you have 5 chances for map shuffle to occur, and 15 chances for map shuffle to be turned
#    off.
#
# Q. I've never seen a file like this before. What characters am I allowed to use?
# A. This is a .yaml file. You are allowed to use most characters.
#    To test if your yaml is valid or not, you can use this website:
#        http://www.yamllint.com/
#    You can also verify that your Archipelago options are valid at this site:
#        https://archipelago.gg/check

# Your name in-game, limited to 16 characters.
#     {player} will be replaced with the player's slot number.
#     {PLAYER} will be replaced with the player's slot number, if that slot number is greater than 1.
#     {number} will be replaced with the counter value of the name.
#     {NUMBER} will be replaced with the counter value of the name, if the counter value is greater than 1.
name: Player{number}

# Used to describe your yaml. Useful if you have multiple files.
description: Default Mario Super Sluggers Template

game: Mario Super Sluggers
requires:
  version: 0.6.7 # Version of Archipelago required for this yaml to work as expected.
  game:
    Mario Super Sluggers: 1.0.0 # Version of the world required for this yaml to work as expected.

Mario Super Sluggers:
  ################
  # Game Options #
  ################
  progression_balancing:
    # A system that can move progression earlier, to try and prevent the player from getting stuck and bored early.
    # 
    # A lower setting means more getting stuck. A higher setting means less getting stuck.
    #
    # You can define additional values between the minimum and maximum values.
    # Minimum value is 0
    # Maximum value is 99
    random: 0
    random-low: 0 # random value weighted towards lower values
    random-high: 0 # random value weighted towards higher values
    random-range-0-99: 0 # random value between 0 and 99
    disabled: 0 # equivalent to 0
    normal: 50 # equivalent to 50
    extreme: 0 # equivalent to 99

  accessibility:
    # Set rules for reachability of your items/locations.
    # 
    # **Full:** ensure everything can be reached and acquired.
    # 
    # **Minimal:** ensure what is needed to reach your goal can be acquired.
    full: 50
    minimal: 0

  goal_condition:
    # Choose what you need to do to win.
    # Defeat Bowser Monsters: Unlock a full team and the day-night cycle, then defeat the Bowser Monsters in a game.
    # Play Badge: Unlock and win all minigames (including Toy Field).
    # Friend Badge: Recruit all characters.
    # Star Badge: Have star status on every character, then defeat the Bowser Monsters in a game.
    defeat_bowser_monsters: 50
    play_badge: 0
    friend_badge: 0
    star_badge: 0

  goal_characters:
    # How many characters you need to have unlocked in order to fight Bowser Jr. and Bowser.
    #
    # You can define additional values between the minimum and maximum values.
    # Minimum value is 9
    # Maximum value is 58
    30: 50
    random: 0
    random-low: 0 # random value weighted towards lower values
    random-high: 0 # random value weighted towards higher values
    random-range-9-58: 0 # random value between 9 and 58

  starting_captain:
    # Choose which captain you want to start with.
    mario: 0
    peach: 0
    yoshi: 0
    donkey_kong: 0
    wario: 0
    random: 50

  randomize_shops:
    # Choose whether shop items are randomized. Logical access to at least one minigame is expected in order to shop.
    # Full: All shop items are randomized.
    # Key Items Only: Luigi's Flashlight and the Cruiser Pass are randomized, all other shop items are unchanged.
    # None: All shop items are in their vanilla locations.
    full: 0
    key_items_only: 0
    none: 50

  randomize_stars:
    # Adds a check for achieving star status with each character and randomizes the stars into the pool.
    'false': 50
    'true': 0

  randomize_error_items:
    # Start the game with 3 random error items rather than the vanilla Shell, Banana, and Bob-omb.
    'false': 50
    'true': 0

  randomize_stats:
    # Shuffles stats between different characters. Pitching, batting, fielding, and running stats are shuffled
    # independently.
    'false': 50
    'true': 0

  randomize_puzzles:
    # Randomizes the lever puzzle in Mario Stadium and the hedge maze in Peach Ice Garden.
    'false': 50
    'true': 0

  randomize_quiz:
    # Choose which question set(s) to use for Blue Yoshi's quiz.
    # Valid options are vanilla, sluggers, math, and meme.
    ['vanilla']

  randomize_music:
    # Shuffles music between different stadiums, overworld locations, and menus.
    'false': 50
    'true': 0

  randomize_text:
    # Shuffles dialogue throughout the game. Relevant UI/tutorial dialogue is excluded.
    'false': 50
    'true': 0

  reduced_cutscenes:
    # Marks certain one-time cutscenes as already watched to speed up gameplay.
    'false': 50
    'true': 0

  ###########################
  # Item & Location Options #
  ###########################
  local_items:
    # Forces these items to be in their native world.
    []

  non_local_items:
    # Forces these items to be outside their native world.
    []

  start_inventory:
    # Start with the specified amount of these items. Example: "Bomb: 1"
    {}

  start_inventory_from_pool:
    # Start with the specified amount of these items and don't place them in the world. Example: "Bomb: 1"
    # 
    # The game decides what the replacement items will be.
    {}

  start_hints:
    # Start with these item's locations prefilled into the ``!hint`` command.
    []

  start_location_hints:
    # Start with these locations and their item prefilled into the ``!hint`` command.
    []

  exclude_locations:
    # Prevent these locations from having an important item.
    []

  priority_locations:
    # Prevent these locations from having an unimportant item.
    []

  item_links:
    # Share part of your item pool with other players.
    []

  plando_items:
    # Generic items plando.
    []
